

To mod Deus Ex, we'll have to sacrifice GeDoSaTo's downsampling (it currently only supports DirectX 9) and switch to the DirectX 10 renderer. If you want to use some fan-made higher resolution textures, though, it's time to jump into mods. If you're a purist, and prefer running a game with original graphics, this is the sharpest and cleanest way to run Deus Ex. When you start the game, some white text will appear in the top-left corner of the screen to let you know that it'd downsampling. Thanks for that stuff they look real good in my crusaders charge.Once you have a high downsampling resolution set in GeDoSaTo, open the Deus Exe launcher and set the same resolution in the custom resolution field. I have made all the modification myself except the colored lance i took on M&B repository made by CounterPoint391. Introduction, change some text in the introduction Equipements, made some new items like faction's mail and horses new hemlets, added colored lance Troops, changed the name and equipement of each faction's troop Factions, renamed as "Fatimite" "Seljuke" "Antioch" "Jerusalem" "Byzance" "Tripoli" Cities and castles, Name changed and moved on the new map It is maybe not as accomplished that i wanted to, but it is working so far and i made lot of modifications to make it look like a crusading medvieval game. It was not really easy at the begining to start the work, i have problems mainly on the map since there is no map editor for warband.īut after some time it was easier to understand the game mechanics like creating new items, edit the faction, map. I always wanted a mod based on the crusade like those i found for Mount & Blade.Īfter i've waited for quite some time, i decided to create my own. Not really a revolution, but made some change due to some comment. some change in horse texture (templar and jerusalem) Cities on chypre island moved on the main land A crusading mod for Mount and Blade Warband by Feyd
